Total Posts: 19332Total Threads: 4015Posts Today: 0Lurkers: 52
wow someone recorded new dialogue in a mod? thats alot of dialogue.

PyroApr 5, 2006 4:05:59 pm
I know they reused the same cities and NPCs...but still. This quote is bonkers.


Daggerfall is the largest Elder Scrolls game to date, featuring a game world estimated as being roughly twice the size of Great Britain, with over 15,000 towns, cities, villages, and dungeons for the player's character to explore. According to Todd Howard, Elder Scrolls programmer, the game's sequel, The Elder Scrolls III: Morrowind is 0.0001 percent the size of Daggerfall. Vvardenfell, the explorable part of the province of Morrowind in the third game has 10 square miles, including all of the delta regions on the fringes (the mainland Vvardenfell is about 6 square miles). The Elder Scrolls IV: Oblivion has approximately 16 square miles to explore. In Daggerfall, there are 750,000+ non-player characters (NPCs) for the player to interact with, compared to the count of around 1000 NPCs found in Morrowind and Oblivion.

(I never played Daggerfall btw)
anna.jpgApr 5, 2006 4:07:00 pm [NT]
Rainaer (formerly known as Ràïñær®)Apr 5, 2006 4:12:19 pm [NT]
PyroApr 5, 2006 4:59:14 pm
There, you have Morrowind.

:-)
BanApr 5, 2006 4:24:48 pm
if they all have their own individual recorded dialogue.. why not get more voice actors? theres only about 10 different people voicing them all. you get used to it though.
PyroApr 5, 2006 4:30:11 pm
lol, i had to.


(it is true though)
BanApr 5, 2006 4:33:11 pm [NT]
PyroApr 5, 2006 4:34:14 pm [NT]
Rezen [Truth Trollâ„¢]Apr 5, 2006 4:31:07 pm [NT]
PyroApr 5, 2006 4:35:26 pm
Uther Burrowhill_29
Pontias Brierfolk_89
Anthony Higgunbottom_120

???
Rezen [Truth Trollâ„¢]Apr 5, 2006 4:42:45 pm [NT]
PyroApr 5, 2006 4:58:29 pm
Talk about tedious.
PyroApr 5, 2006 4:35:27 pm
Uther Burrowhill_29
Pontias Brierfolk_89
Anthony Higgunbottom_120

???
Rezen [Truth Trollâ„¢]Apr 5, 2006 4:39:36 pm [NT]
Earnest - PhilomastixApr 5, 2006 4:47:59 pm [NT]

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